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The software is designed as a multi-purpose tool for visualizing all of the display requirements related to simulation and real time 3D graphics applications.We provide solutions varying from small passive stereo systems to movie theatre-sized screens with multiple channels to full-blown CAVE environments that maximize the Users sense of immersion. In addition, NOVA Infinity has been designed to allow Users to interact with virtual environments using all of their senses through input devices such as tracking systems, haptic devices and motion platforms.
The plug-in SDK for NOVA Infinity will be released during Q3 2003. The node extension SDK will allow users to develop new VRML97 nodes for special effects and substitute existing VRML97 node implementations with new implementations. The Device Integration SDK will allow users to add new interaction hardware such as motion trackers and haptic devices while the Real Time SDK will allow users to customize and replace the rendering, interaction and animation processes in NOVA Infinity. Furthermore, the RT SDK eliminates complicated scene synchronization problems in clustered real time rendering applications. In Q4 2003, the NOVA Infinity Collaboration Server will be released that will allow users to share Worlds or Objects in a networked environment."
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